Saturday 20 August 2011

Menu Reveal and a little on game Modes

I've finished coding the menu system for the game. As this is the first thing you will see when the game begins, it had to look eye catching and interesting. The background fades in and out of focus, accompanied with an unsettling soundtrack. The blood splatter style is reflected throughout the whole project, as it is also used in the UI for the game. As you can see, the modes for the gameplay are also shown here:

LotD Menu Screen Click here for full-sized view
The game's modes are as follows:



STORYLINE(1 player) – The full plot and sandbox features following The League of the Damned attempting to survive. The player leads the group and plays through the story.

MISSIONS(1-2 players) – A series of missions following an army recruit focusing on high scores and timing through the missions, while also offering a variety of fast paced gun play.

LAST STAND(1-4 players) – Survive increasingly hard waves of zombies using points earned by killing to unlock new guns, refill ammo, unlock new areas and activate traps. Focuses on surviving and high scores. New maps unlocked as you progress.

VERSUS ARENA(2-4 players) – Players compete in zombie killing tasks to gain the most points.

MULTIPLAYER SANDBOX(2-4 players) – Players are thrown into a randomly generated city with some starting tool s between them and have to survive by finding a safe house, food and weapons. If a player dies, its game over. 

 More on the seperate modes to come.

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